Extraction and scaling of curved sprite sheets.


Added a mechanic for oscillating sprites extracted from a sprite sheet:
+ each sprite can now be moved by itself by adding  [+] dots in params move_x , move_y.
+ position marker has also been added for oscillating sprites relative to a single location. 

The automatic grid detection system for uneven sprite sheets is also already available, but it's still in beta. It would be great to hear your recommendations and advice.

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